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While their games used to be even more Scheme-based than they are now, AFAIK they do still use PLT Scheme (at least as far up as the Uncharted games, haven't re
by georgemcbay 13y ago
While their games used to be even more Scheme-based than they are now, AFAIK they do still use PLT Scheme (at least as far up as the Uncharted games, haven't read too much on the tech under The Last of Us) for the sort of traditional scripting one would use UnrealScript or QuakeC for.
- noelwelsh 13y agoPLT Scheme, or Racket as it is now known, is in use in the Last of Us: http://lists.racket-lang.org/users/archive/2013-June/058325.html http://lists.racket-lang.org/users/archive/2013-June/058325.... A bit of insight into the use of Racket here (scroll down): http://comments.gmane.org/gmane.comp.lang.racket.devel/6915 http://comments.gmane.org/gmane.comp.lang.racket.devel/6915