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I'd also be curious to hear from anyone who has some hands-on experience with the emulator. From reading some of the documentation they've put out and watching
by mtinkerhess 17y ago
I'd also be curious to hear from anyone who has some hands-on experience with the emulator. From reading some of the documentation they've put out and watching a webcast about Pre development, it looks like building Pre apps is more or less like building web pages. On the plus side, this means they're easier to build than an obj-c gui. On the minus side, you have to use javascript for logic.
I'm predicting apps on the Pre will look a lot more like web pages and a lot less like desktop or iPhone apps. I wish you could use c/c++ and opengl on the Pre -- that's what would get me really excited about it as a platform.
- randallsquared 17y agoOn the minus side, you have to use javascript for logic. That's not really a minus, in my opinion. Most of the problems with Javascript are really the DOM and lack of libraries, and I don't have many problems with the DOM these days due to jQuery and friends, so if they have the libraries...
- pj 17y agoJavaScript is still fighting the stigma of browser incompatibilities, but it's gotten much much better. It is still a little show though, but that'll change over time.
- auston 17y agoIn the case of mobile Android, iPhone, Pre & S60 (Nokia's thing) all use WebKit.
- clofresh 17y agoAgreed. Also, Palm is using Prototype (http://groups.google.com/group/prototype-core/browse_thread/thread/8ea86640c471b86f/655559cd982f321a?lnk=gst&q=palm#655559cd982f321a http://groups.google.com/group/prototype-core/browse_thread/...), which bolts some nice Ruby-ish features onto the base Javascript classes.
- jmtulloss 17y agoWhy would C/C++ get you excited about the platform? The iPhone offers a native development platform already, wouldn't that just be more of the same?