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Flotsam: Insanely Fast Floating-Point Number Serialization for Java, Javascript
- frugalfirbolg 13y agoThis could open up some nice possibilities for browser based and Node.js driven distributed computing.
- aa0 13y agoCould you elaborate? I don't see the application, JS is still ghastly slow in comparison to C.
- deleted 13y ago[deleted]
- spencertipping 13y agoThat's a definite possibility. We went with base-94 because it avoids UTF-8 overhead in situations where the browser will treat your data as a string (e.g. no typed-array support). We also wanted copy/paste to work, and for Flotsam data to be embeddable into JSON with minimal expansion.
- bhouston 13y agoSort of similar to this base64 encoder I wrote to speed up ThreeJS float data streams. Seems more complex though that the stuff that I did. I had good performance gains versus JSON as evidenced by this popular JSPref: http://jsperf.com/json-vs-base64 http://jsperf.com/json-vs-base64
- derricki 13y agoDo the performance gains depend on how many digits before or after the decimal point there are?
- spencertipping 13y agoNo, this encoding uses a bitwise encoding for each float, so they are fixed at 10 characters each and encoded with constant speed (except possibly for subnormal numbers, which I've heard are slower in some environments).
- StefanKarpinski 13y agoThis is a problem that only "walled garden" languages like Java and JavaScript would ever even have in the first place. If you're not trapped in a gilded cage, you just print raw bytes directly to a socket and then read data back the same way. The only concern is byte ordering, which is easy. Regarding this specific approach, "only 20% overhead" sounds pretty good, but base 64 encoding has "only 33% overhead", is completely general, and likely already has faster implementations than this.
- starmole 13y agoHah, I did almost the same thing recently! Precision and rounding was not that important though so i just went with log2 to get the exponent, normalize and cast to int to get the mantissa. Then I realized I could do it properly by just using a typed array :)