5 ms·
Seriously, how could you fail to make a board game with over 100k? He must've just had no idea at all about how to efficiently allocate the funds.... I mean I
by pfisch 13y ago
Seriously, how could you fail to make a board game with over 100k?
He must've just had no idea at all about how to efficiently allocate the funds....
I mean I am on a team that raised like 170k to make a god damn video game and he can't make a board game with over 100. That makes no sense at all...
- deleted 13y ago[deleted]
- Impossible 13y agoBoard games can often be more costly than video games because you have to manufacture (and ship) physical goods. I backed a purely pen and paper Kickstarter (Mobile Frame Zero) that had had some issues with shipping after they had printed all of the books, for example. Video games do tend to require larger teams and longer development times though, so it's a trade off.
- pfisch 13y agoThat is true but they should benefit greatly from scale, and this one has over 1000 backers to work with. Also their lowest tier is $50, and that is only for a paper and cardboard set.
- egypturnash 13y agoA cross country move. Setting up a game company: quite possibly using chunks of KS money to license other games before this one was actually produced. Setting up a film production company. Possibly with game KS money, the timing is right. Basically from what I've read the dude who ran the Doom That Came To Atlantic City KS is a failed serial entrepreneur, possibly a scam artist. There's a long thread on BGG about the details.