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Apologies if its bad form to post a reference to my own github. The VPU documentation is now at stage where enough instructions are described to do useful work
by hermanhermitage 13y ago
Apologies if its bad form to post a reference to my own github.
The VPU documentation is now at stage where enough instructions are described to do useful work.
I am about to begin writing up a set of tutorials for beginners who want to leverage the VPU.
We are looking to push forward with a robust port of GNU Binutils for VideoCore IV, and seeking contributors.
Similarly we are looking for contributors to help with ports of GCC and LLVM.
Some Background: The SoC in the Raspberry Pi has 3 processors / instruction sets - (1) An ARM v6 @700MHz for userland, (2) a VideoCore IV VPU @250MHz with dual core, dual issue and 16-way SIMD integer vector processor for running the blob, codecs, 2d acceleration etc, and (3) a 24 GFLOPS shader processor (QPUs) for OpenGL ES and OpenVG.
Understanding the QPUs is also under way at https://github.com/hermanhermitage/videocoreiv-qpu https://github.com/hermanhermitage/videocoreiv-qpu. Currently we are able to intercept and disassemble the QPU fragments generated when compiling OpenGL ES shaders. I have also begun injecting my own fragments, and am looking forward to creating a signal processing API or mini OpenCL type library to exploit the 24 GFLOPS.