4 ms·
> Companies with a huge existing codebase (e.g. EA) likely find porting an existent engine cheaper than writing a new one, and will of course stick with their h
by zxcdw 13y ago
> Companies with a huge existing codebase (e.g. EA) likely find porting an existent engine cheaper than writing a new one, and will of course stick with their historical C++
Can you envision an alternative for C++ with similar performance characteristics, if historical investment and reliance is taken out from the equation?
I can only think of something like Rust, because it allows such a fine-grained control over the platform which is essential for all sorts of low-level code which implement an abstraction, such as game engines.