4 ms·
So what you're saying(or, implying, as I stubbornly deduce from references to GC, sue me ;)) is that it is unfortunate that we can't use... gasp Java? Oh dear.
by zxcdw 13y ago
So what you're saying(or, implying, as I stubbornly deduce from references to GC, sue me ;)) is that it is unfortunate that we can't use... gasp Java?
Oh dear.
- nilliams 13y agoOr the many other GC'd languages game devs might like to use: Python, Ruby, JavaScript, Scala, Clojure ... Yes, it is unfortunate we can't use those languages and achieve the same performance as manual memory management in C/C++.