4 ms·
I actually have a post about data-centricity in games, though from a very different angle. http://www.chris-granger.com/2012/12/11/anatomy-of-a-knockout/ http:/
by ibdknox 13y ago
I actually have a post about data-centricity in games, though from a very different angle. http://www.chris-granger.com/2012/12/11/anatomy-of-a-knockout/ http://www.chris-granger.com/2012/12/11/anatomy-of-a-knockou...
- johnrob 13y agoIt seems like one large breakthrough in programming could simply be using the features of a language in a manner that best suits the problem. That's what I get from your blog post: design for what makes sense - not for what looks normal during a review. One thing I envy from LISP is that there seem to be few 'best practices' that ultimately make our applications harder to modify.
- taeric 13y agoThat should have a nice catch phrase "solidified into disaster by 'best practices'"?