3 ms·
While way more than $600,000/day of developer time goes into making thousands of lame, derivative cell phone games that less than 100 people will ever play. Fue
by rphlx 13y ago
While way more than $600,000/day of developer time goes into making thousands of lame, derivative cell phone games that less than 100 people will ever play. Fueled by the mostly-irrational hope of creating That One Big Hit.