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Besides this, are there any other resources you would recommend for getting into writing visuals?
by Cederfjard 13y ago
Besides this, are there any other resources you would recommend for getting into writing visuals?
- binarymax 13y agoThats the thing - Its hard for me to give you an exact resource - since the first thing I ever coded was a visual, using logo, when I was a wee lad. Over time I just kinda picked stuff up here and there, mostly by reading code that others have done. For a long time I was obsessed with coding straight up pixels, and writing putpixel routines. Even lots of the html5/canvas stuff I do these days is just getting the context imagedata buffer and writing straight to that. It was a totally organic process with zero structure. So if I were going to start again from scratch, I would probably do the following: - Choose one platform to target (HTML5/Canvas, WebGL, OpenGL, DirectX, etc) - Pick up a book and learn the basics of that platform, and do the exercises - Learn what you can about the APIs and start playing around. - Fractals and cellular automata are always fun - you can find Mandlebrot and game of life examples in pretty much any language. - Think of something in your head and try to make it happen! - Add interaction - Rinse and repeat