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Wow this resource is awesome. I don't really write games per se, but I enjoy writing interactive visuals - and this will definitely help me get to the next lev
by binarymax 13y ago
Wow this resource is awesome. I don't really write games per se, but I enjoy writing interactive visuals - and this will definitely help me get to the next level. Thanks!
- Cederfjard 13y agoBesides this, are there any other resources you would recommend for getting into writing visuals?
- binarymax 13y agoThats the thing - Its hard for me to give you an exact resource - since the first thing I ever coded was a visual, using logo, when I was a wee lad. Over time I just kinda picked stuff up here and there, mostly by reading code that others have done. For a long time I was obsessed with coding straight up pixels, and writing putpixel routines. Even lots of the html5/canvas stuff I do these days is just getting the context imagedata buffer and writing straight to that. It was a totally organic process with zero structure. So if I were going to start again from scratch, I would probably do the following: - Choose one platform to target (HTML5/Canvas, WebGL, OpenGL, DirectX, etc) - Pick up a book and learn the basics of that platform, and do the exercises - Learn what you can about the APIs and start playing around. - Fractals and cellular automata are always fun - you can find Mandlebrot and game of life examples in pretty much any language. - Think of something in your head and try to make it happen! - Add interaction - Rinse and repeat
- randac 13y agoI was thinking the same... I was about to browse through some of the demo code, but the links are broken..