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To put it simply, it would take about the same effort to port a Linux application to Mac as it would to Windows. Everything talks differently, and you have to a
by keeperofdakeys 13y ago
To put it simply, it would take about the same effort to port a Linux application to Mac as it would to Windows. Everything talks differently, and you have to adapt for that.
- duaneb 13y agoI'm gonna stop you there—this isn't true. Yes, the interfaces are completely different, but if you can sidestep that (command line tools, games go directly to OpenGL), the systems are very compatible. I've written a LOT of hairy code that is perfectly compatible and would be straightforward to emulate.