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Side question, but... why develop for a closed platform like iOS first, and then port to an open(ish) platform like Android? (now, I know some answers, but I re
by nnq 13y ago
Side question, but... why develop for a closed platform like iOS first, and then port to an open(ish) platform like Android? (now, I know some answers, but I really hope people don't start doing this for new projects, even if Apportable is as good as they say...)
- pavlov 13y agoWhy not? It's basically the same as developing a desktop app for Mac first, then porting it to Windows. It makes much more sense than going the other way -- you'll never get a good Mac app if the platform wasn't considered from the start. The more closed platform has a stricter standard for user experience. It makes sense to build around that standard, then port it to the "free-for-all" platforms with necessary adaptations.