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SculptGL - A WebGL sculpting app
- ferdo 13y agoThat's badass. Gracias.
- celwell 13y agoImpressive.
- milani 13y agoI can not see anything in my Chrome 28.0.1500.71 Linux. Here is the error: sculptgl.min.js:138 Uncaught TypeError: Cannot set property 'viewportWidth' of null
- thejosh 13y agoSame here, Chrome Dev on Linux (Version 29.0.1547.18 dev), same error.
- pjmlp 13y agoProper 3D acceleration support ==> Mac OS X or Windows.
- contingencies 13y agoWorks fine on Gentoo amd64 + Firefox.
- pyalot2 13y agoLinux Nvidia GTX-460 binary blob drivers, works fine.
- vrodic 13y agoWorks fine on Intel Ivy Bridge /Mesa/Linux here
- sktatlo 13y agoMost of the time, but you're stuck with GLSL 1.40 while the rest is enjoying 3.30
- nawitus 13y agoLinux has proper 3D acceleration.
- tluyben2 13y agoSame error here; 28.0.1500.71 Chrome on OS X 10.7.5. All other webgl demos seem to work fine.
- rozap 13y agoAnd me, 28.0.1500.52 on Debian
- eblume 13y agoThis was very interesting! Was the OP the author? Care to share a bit about how you made it?
- blackhole 13y agoNo, I found it on twitter, but it wasn't tweeted by the author either. In fact that website appears to be the only place on the internet the author exists, except for his github profile: https://github.com/stephomi https://github.com/stephomi
- notum 13y agoVery impressive, especially the adaptive topology feature, I don't believe even Mudbox has that. Adding some sort of collaborative features would would be plausible and really cool (keep perspective and settings local, sync model updates).
- keerthiko 13y agoIs this open source? I would love to poke around adding some real time collab features.
- Impossible 13y agoGithub link: https://github.com/stephomi/sculptgl https://github.com/stephomi/sculptgl. License is MIT. This is from the main page (http://stephaneginier.com/ http://stephaneginier.com/).
- jamesaguilar 13y agoIt doesn't like it when you try to drill holes through the sphere. Try it, it's fun.
- ggchappell 13y agoIt seems to "like" it here. I can also do other topology changes: make two projections and join them, drill a hole to an existing hole. I did get it to mess up (holes in the surface) by clicking "Symmetry".
- mistercow 13y agoUse "Adaptive" instead of "Subdivision" and it drills through just fine. You can even zoom inside the sphere and see how it made a nice little channel.
- dakimov 13y agoThis is... awesome! What is more important, it is actually usable.
- jwarren 13y agoWow, that's beautiful. I may have made the world's saddest slug.
- aks314 13y agoAmazing! Working great on Win7/Chrome 28.0.1500.72 m. Initial load gives a prompt 'Shit happens: context lost' and the sphere is not loaded. Refresh says WebGL hit a snag, but provides an option to reload. After reload it works fine. objects load well but I can't seem to find any more movement controls, just wasd/arrows. Still this is great and could serve as a step towards mudbox etc!
- jianshen 13y agoConnect this to the Shapeways API and you've got one helluva powerful toy...
- bdickason 13y agoWas just thinking the same thing :) could make some really nice stuff in Ceramics.
- spotco 13y agoridiculously fun to play with, made a pretty bad looking boo from mario bros http://pastebin.com/baGry3NF http://pastebin.com/baGry3NF and a silly render http://imgur.com/23U99Ab http://imgur.com/23U99Ab
- ttty 13y agoThis is Z-Brush on browser hehe
- vq 13y agoA small tangent for those inspired to sculpt by this. The free 3D-suite Blender recently got support for dynamic topology sculpting (that is adaptively change the mesh density as you sculpt). Cross-platform, quite capable and it's a ton of fun to play around with. http://blender.org http://blender.org http://cgcookie.com/blender/2013/04/29/intro-dynamic-topology-sculpting-blender/ http://cgcookie.com/blender/2013/04/29/intro-dynamic-topolog...
- archivator 13y agoIf you're interested in the Geometric Modelling part of sculpting, Freestyle is a good starting paper - http://liris.cnrs.fr/Documents/Liris-5391.pdf http://liris.cnrs.fr/Documents/Liris-5391.pdf
- antonwinter 13y agoi have made cool things in sculptris previously, this is awesome on my pc. gotta try it on the tablet now!
- antonwinter 13y agobugger, did not work on ipad under safari or chrome. still pretty awesome on pc
- sbarre 13y agoThis is very impressive but the "skin" shader is pretty gross if you've made a particularly deformed shape..
- pvnick 13y agoIncredible work, this is great. These are exactly the kinds of projects we need to advance technology on the web.
- cheery 13y agoI'm happy to receive reference for how to do adaptive sculpting. If it had CSG, I suspect you could do about anything with it.
- gersonaya 13y agoAwesome work.
- H3g3m0n 13y agoI'm running into issues. After a while it starts tearing holes in the sphere. Also the performance seems to die off. But I don't know much about 3D sculpting so maybe I'm abusing it. Running on Chrome under Arch.