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This might sound strange but here is my process: - A couple of days before I need to start work on a feature (or a section), I start visualizing what my ideal
by jayair 17y ago
This might sound strange but here is my process:
- A couple of days before I need to start work on a feature (or a section), I start visualizing what my ideal end result should look like. I tell myself "Imagine there were no constraints and I could build any type of an interface I can". I do this while I walk around, shower, before I go to bed, after I get up etc.
- During this time I critique designs over and over again. I think less about if I can do it and more about will I like it. By now I have an idea of what goes where and what type of UI elements to use and when I browse around I have a clear idea of what to look for.
- When its time to work on it, I but the basic stuff together. If it looks promising then keep building it up part by part until its finished. I play around with it for the day.
- Wake up the day after and check if it still feels okay.
Its funny because the last step is purely to help me reject bad designs. For example, lets say I'm on the fence about this new design. After I'm done working on it, I'm usually tired and feel terrible about scrapping it. So I walk away and comeback next morning and I'm more likely to scrap it now that I feel ready to give it another shot.