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In my attempt at brevity I fear I lost some context. I do however firmly stand by if you are not actively coding, you are not a programmer. What the exact timel
by randomapathy 13y ago
In my attempt at brevity I fear I lost some context. I do however firmly stand by if you are not actively coding, you are not a programmer. What the exact timeline is, I will gladly leave up for debate, but it's not like riding a bicycle - you lose ability over time.
As for design patterns, I think we are in agreement (at least in principle) about their worth as a starting point. I am not at all saying that GoF (or any other design pattern text) should be followed. Rather, that anyone seriously considering themselves a programmer should have an understanding of the design patterns that are pertinent to their language/methodology, and hopefully their own opinions on which make sense or not.
I likely have too high of a standard for the term programmer, but feel it has been steadily lowered by this type of talk and wanted to at least try to move the bar back up.
- vacri 13y agobut it's not like riding a bicycle Interesting tidbit on this concept. When I was 17 I had a cycling accident where I flew over a car and landed on my hip quite badly. I gave up the bike for ten years (wasn't a huge fan anyway), then eventually thought I better get a bike again. So after not riding for ten years, I had a bike out on a test ride in a side street, and on that first-ride-in-ten-years, I was riding quite happily hands-free. There really is something to not forgetting how to balance on a bike. I decided not to push my luck and resumed a normal pose before I reached the speed bump though...