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>Actually my main problem with LoL is that you have to spend money to access champions. No you don't because of Influence points. Playing games acquires you IP
by yowmamasita 13y ago
>Actually my main problem with LoL is that you have to spend money to access champions.
No you don't because of Influence points. Playing games acquires you IP which you can use to buy champions. All champions can be bought with IP
- delluminatus 13y agoOh. Well, that mitigates my complaint. Just as a matter of curiosity, do you know how many games are needed to unlock every champion?
- breichart 13y agoThey won't reply to this, because it's rumored around 6000 games to unlock them, since they keep coming out with new ones.
- orclev 13y agoThat's true, but you also don't need (or usually want) to unlock every single champion. Most players have at most 20 champs they're really good with and will typically play. There's also the new mode they recently added, ARAM, that will randomly assign you a champion from the pool of all champions. Playing ARAM gives you the opportunity to try out other champions for free, and if you decide you like one of them you can spend your IP to unlock it.
- lrem 13y agoThe total cost of all champions available right now is 443100 and the average number of IP per game won is 110.5 and 72 for loss. This gives a total of 4855.9 games at 50% win rate. Sounds high, but you may still need triple of that to actually know how to play all those champions ;)