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Desert Bus is precisely what it's advertised to be. It's the gaming equivalent of anti-humor, or something so audaciously contrary to expectations it derives va
by derleth 13y ago
Desert Bus is precisely what it's advertised to be. It's the gaming equivalent of anti-humor, or something so audaciously contrary to expectations it derives value from its very audacity. It therefore succeeds in living up to Penn and Teller's goal. Also, again, they tell you exactly what you're in for before you begin, so nobody can claim to be surprised.
A truly bad game involves false advertisement, where the seller (publisher, developer, whoever) falsely claims to have a good game when, in point of fact, they have a festering piece of dung. "Pac Man" for the Atari 2600 is an example: It claimed to be a version of the arcade Pac Man, but it's a very bad copy at best, rushed out in an unfinished state to disappoint many, many people. "Big Rigs: Over The Road Racing" has already been mentioned; it shipped in an alpha state so broken the game is entirely unplayable. "Superman: The New Adventures" ("Superman 64") for the Nintendo 64 is less obviously broken, being at least competently implemented, but the design it's an implementation of is in no way an enjoyable game.
Anyway, those are a few examples of bad games. Any of them would have been a much better candidate to be the topic of this article.