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League of Legends was made with complexity/difficulty != fun in mind. It's easier to master mechanically, but I feel it is all around a much better made game.
by jpreiland 13y ago
League of Legends was made with complexity/difficulty != fun in mind.
It's easier to master mechanically, but I feel it is all around a much better made game. For one, it actually runs smoothly. This could just be my PC, but super lowest settings and custom config on DotA2 still runs sluggishly, while LoL is very responsive and satisfying to play.
Gameplay-wise, DotA is very cutthroat in that a single hero can go rambo and 1v5 the other team if he gets out of control, while LoL generally allows you to come back if you play smartly with your team. The item shop in DotA is terribly confusing, but I suppose you'll learn it if you play long enough.
The only negative things I can say about LoL is: the leveling system and runes/masteries, while helping new players ramp up to competitive level, seem to take a long time to fill out to get on par with a "normal" player. DotA 2 allows you to jump in straight away on the same level of play and with all heroes available. You have to unlock champions in LoL (it takes a while if you take the free route as most do).
TL;DR - LoL is a polished, simplified, beautiful take on the MOBA genre that DotA popularized. Hardcore DotA fans will call it easy/noob-friendly/etc, but in reality it's just different and in my (biased) opinion, better.
- chrismsnz 13y agoI found the gameplay of LoL to be a bit stale and DOTA2 much more dynamic. Also, 'buying' champions to play with did not sit well with me at all. Edit: Also, yes, LoL was made to run with much lower-spec PC's than DOTA2. That being said, DOTA2 has much higher levels of polish when it comes to characters, voicing and environment.
- deleted 13y ago[deleted]
- oblio 13y ago> Gameplay-wise, DotA is very cutthroat in that a single hero can go rambo and 1v5 the other team if he gets out of control, while LoL generally allows you to come back if you play smartly with your team. The same thing happens in Dota, too (especially if you play smart). The game has very good comeback mechanics. If you're losing you'll be fighting closer to your base (so it takes less time to buy stuff and to go back and heal), you'll probably be around your towers (so you'll have additional firepower), you'll also have better vision and a position on higher ground (same as in real war - higher ground = better position to fight), you'll probably be underleveled and respawn faster if you die, so you can come back into the fights faster, if you kill the higher leveled enemy you get a LOT of gold and experience, etc. 1v5ing in Dota only happens in very low level games where most people don't know the game and their characters. Sadly, many players don't know it and think it's Quake or something :)
- epsylon 13y ago> Gameplay-wise, DotA is very cutthroat in that a single hero can go rambo and 1v5 the other team if he gets out of control Well it only happens if there's too much of a skill gap between the 1 and the 5. The same exact thing would happen between an experienced Quake 3 player vs 5 noobies.
- johnmccane 13y agoAgreed, and league of legends managed to 'removed' this feature thus preventing the actual fun and competitiveness of Action RTS, i conclude that league of legends are of new players that come and go, play a few games and then left, while DotA/dota2 players are the opposite.
- Lapsa 13y agoActually, same thing happens in LoL too. It's quite fun running around with fully stacked: mob boots, infini, lich bane, mejai, occult, rabadon Shaco and finishing game with score something like 25/2/whatever
- eyronnn 13y agoDota 2 on my PC runs pretty smoothly, I do play it at lower settings as higher setting and bloom gets distracting. Dota 2 is really hard to get around for beginners as compared LoL. But once you are use to it, believe me it is much much better. As the case of Rambo, it is really a team effort to make one carry hero be given farm and experience, that's the motive of the carry class here for late game. I single well fought team clash can easily turn the table around. I have won many games playing smart with other team being overpowering. So there is a chance most the time to comeback. Valve has cleverly created suggested items for each phase of the game very well for an easier shopping experience. I think valve has done a really good job in bringing Dota 2 with perfected balancing. That all said I think the individual opinion is mostly affected by the game he has played more and start to love the characters and feel of the game.