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What I'm really waiting to see is the day that Unity and other engines actually support the editor on Linux as well. The engine is nice, but until I no longer
by binarycrusader 13y ago
What I'm really waiting to see is the day that Unity and other engines actually support the editor on Linux as well.
The engine is nice, but until I no longer have any need to boot into Windows, I'm only mildly impressed.
- krsunny 13y agoMaya and photoshop also need to support linux.
- iso-8859-1 13y agoMaya runs on Linux. CS2 runs on Linux (Wine).
- neona 13y agoMaya already has linux support, afaik. Photoshop though...
- binarycrusader 13y agoMaya already supports Linux: http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15458252&linkID=9242258 http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=12311... But even then, ignore Linux for the moment, and just pretend I said Mac OS X instead. My point definitely applies there even with the pre-requisite you have for running Maya and Photoshop. However, you're right that for some members of the asset pipeline, they may continue to use Windows. But for the developer who is debugging in-engine scripts and/or engine problems, being able to build and debug on the same platform would be a huge win. My guess is that if you can get the editor running on Linux, you can also have it on OS X and vice-versa.