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I think a lot of freelancers (myself included) go through the following process: 1 - Start out with fixed price estimates based on time (I think this will take
by MattBearman 13y ago
I think a lot of freelancers (myself included) go through the following process:
1 - Start out with fixed price estimates based on time (I think this will take 10 hours, so I estimate £1000)
2 - Develop good relationships with clients and start just charging hourly for work done (This took 12 hours, so here's a bill for £1200)
3 - Take patio11 (et al)'s advice and start charging based on value (this 10 hour job will increase your profits by £100,000 so I'll charge you £10,000)
In short, hourly IS better than fixed price time based estimates, but fixed price value based estimates are even better.
- marcomassaro 13y agoThe only problem with value pricing is its not for every client. Its very hard to sell a client on value - especially if they are skeptical. And if your work doesn't increase value then your in a sticky situation.
- iktorn 13y agoThe problem with no 3 is that not every job can be measured in $$$. Especially when you are building an MVP and/or experimenting with features. I think your approach is definitely valid for "traditional consulting" but a bit less so for more plain webdev work.
- j45 13y agoI disagree. Every job can be measured in terms of value. Especially mutually agreeable value. These though, are business skills and not tech skills.
- iktorn 13y agoBut than you are introducing overhead of deciding this. For obvious reasons this is something that needs to be negotiated with a client and documented.