3 ms·
The highly technical work has got commoditised and outsourced to very specialised professionals ("engines"). Making a game in the 80s and 90s meant doing basic
by muyuu 13y ago
The highly technical work has got commoditised and outsourced to very specialised professionals ("engines").
Making a game in the 80s and 90s meant doing basically everything. In the 70s, even the hardware to run it. Now it's increasingly using tools and hacking some customisation.
The spectrum from making a game, a mod and using gamemaker or something of the sort is getting more diffuse.