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I remember when the demo for FF7 was released alongside Brave Fencer; I think I played that demo alone 50+ times. Completely changed my expectations on how imme
by radikalus 13y ago
I remember when the demo for FF7 was released alongside Brave Fencer; I think I played that demo alone 50+ times. Completely changed my expectations on how immersive/cinematic/emotive games could be.
- gpcz 13y agoWasn't FF8 released along Brave Fencer Musashi?
- radikalus 13y agoGood call -- it WAS totally tobal #1.
- EpicEng 13y agoThe demo was released with Tobal No.1, not Musashi. I also played the crap out of that demo. It was amazing for its time having just come from the SNES.
- lmm 13y agoIt's funny how we remember the games from the early years of a console over the more polished final ones, even when trying to choose "best of all time". Perfect Dark improved on Goldeneye in every way, but rarely makes such lists (and similarly with Majora's Mask). FF6 and Chrono Trigger were stunning, pushing the SNES far further than one would have imagined possible - but it's FF4 you hear people rave about. And sacrilegious as it may seem, I think FF9 actually improved on 7 - but it's far less remembered than that first, stumbling foray into 3D, FMV and all the rest of it.
- radikalus 13y agoI think is a pretty common psychological tendency, no? It's like more about the derivative (delta/improvement) of quality, the velocity of the game relative to previous efforts not its actual position in space.