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Quite hard, because all the backgrounds are bitmaps. It's an unfortunate era for that - Final Fantasy X looks fantastic on a modern system, because it can be re
by archangel_one 13y ago
Quite hard, because all the backgrounds are bitmaps. It's an unfortunate era for that - Final Fantasy X looks fantastic on a modern system, because it can be rerendered at higher resolution.
- dclowd9901 13y agoI don't think he means from the consumer end, I think he means that Square certainly has the CG models sitting around somewhere and can re-render those backgrounds for an HD version. But why sell your best horse when people will gladly buy the hobbled one?
- deleted 13y ago[deleted]
- Shish2k 13y agoPersonally I've always thought that it was number of details rather than pixels which counts - in that sense a 320p game where every pixel is hand-drawn with deliberate care would beat a modern game where all 1080 pixels are full of the same "generic explosive barrel" model copy/pasted 50 times :P In my retroactively ideal world, Square would have had had the foresight to render FFVII at 1080p and downscale at runtime for the playstation - then even today, 15 years later, we could load the game up in an emulator and unlock enough detail to max out a modern HD display.