4 ms·
So imagine you're playing half life or something and then you realize that you have to go way back over half the level because you've forgotten something. Are
by kybernetikos 13y ago
So imagine you're playing half life or something and then you realize that you have to go way back over half the level because you've forgotten something. Are you going to walk? Or imagine you get to a difficult part of the level and you realize that this would be so much easier with a keyboard and mouse. How many times will you retry before you give up and go and sit at your desk?
- nickik 13y ago> So imagine you're playing half life or something and then you realize that you have to go way back over half the level because you've forgotten something. For long and boring walks you do the same as in any MMO. Hit some kind of lockbutton or something. > Or imagine you get to a difficult part of the level and you realize that this would be so much easier with a keyboard and mouse. How many times will you retry before you give up and go and sit at your desk? Well the same argument can be made for playing a game at the lowest difficutly mode. If I like a game and enjoy playing I want to beat the game on the highest possible difficulty. Of course you die often but it is also fun. Nothing is more boring then a shooter where you are never challanged.
- kybernetikos 13y agoChallenge is not about having frustrating input devices. People want to play a challenging shooter, but nobody goes out to get the worst mouse they can in order to make it extra challenging.
- nickik 13y agoWell people will use a good mouse and the will want to use a good treadmill. If your input divice is really frustrating, say a old school mouse with a ball in it, then you will just stop playing. If you have a treadmill that that is just frustrating and inaccurate you will also stop. But as soon as a new mode of input is good enougth, people have fun doing things with these input modes even if there is a more efficent way to input. People play with controllers even if it is clear that a shooter can be played better with a mouse. People like to play wii because the like hitting the air instead of moving the finger to the button. Its fun to use a wheel to drive a car instead of a controller even if the controller works much more accuratly. The same goes for the treadmill, running around and shooting stuff can be more fun then sitting and shooting stuff better. Also nobody belives that everybody will always use a treadmill, just as nobody belives everybody will use mouse, controller, wii remote, kinect or anything else. Some people only like the mouse/keyboard other people have all the above. I think lots of people will have fun with actually walking around and moving the same distance in the game. Also people will have fun when the look to the left while keeping there gun pointed at some door. Having another independend multidirectional input will make it harder if you are untraind but it can improv the max skill. I remember playing Goldeneye on the N64 where your gun was always point strait and you had to switch between walking and pointing the gun. Then it changed and you could do both at the same time. Now we will have another such change, your head, your body and your gun all move independently and that will be fun.