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They say that the problem was the number of items in one queue. If this is the issue, and they have a way to handle a large number of small full queues but not
by miahi 13y ago
They say that the problem was the number of items in one queue. If this is the issue, and they have a way to handle a large number of small full queues but not a single huge one, what comes to mind is linking some "virtual queues" so that a queue is stored in many small queues, stored on different servers. Instering an item would put it in the first queue until that reaches the limit, then switch to a new one, on another server.