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Cerny approached the design of the PlayStation 4 with one important mandate above all else: "The biggest thing is we didn't want the hardware to be a puzzle tha
by drawkbox 13y ago
Cerny approached the design of the PlayStation 4 with one important mandate above all else: "The biggest thing is we didn't want the hardware to be a puzzle that programmers would be needing to solve in order to make quality titles."