13 ms·
This is right. As much as we as developers would love to raise our prices, we exist in an insular world where we all understand the development process. Users
by dylangs1030 13y ago
This is right. As much as we as developers would love to raise our prices, we exist in an insular world where we all understand the development process.
Users and customers don't care how long it took to build an app - it's replaceable and they can afford to pass it up. Developers can't afford to have users pass their software up.
The market is dictated by customers, not the other way around. Like it or not, the app economy (in its current state) rewards those who deal with this reality and break out of it somehow. It's ugly and not ideal, but accepting this is the first step to finding success.
On the other hand, encouraging people to charge more for a beautifully designed, but otherwise replicable game is useless. The highest grossing apps consistently are the first in their niche, do something none of the competitors can, or have incredible financial and engineering endeavors to get noticed.