4 ms·
You are right there, but I blogged about why I made the game free here: http://www.irrlicht3d.org/pivot/entry.php?id=1367 http://www.irrlicht3d.org/pivot/entry.
by irrlichthn 13y ago
You are right there, but I blogged about why I made the game free here: http://www.irrlicht3d.org/pivot/entry.php?id=1367 http://www.irrlicht3d.org/pivot/entry.php?id=1367
I even posted the sales details: http://www.irrlicht3d.org/pivot/entry.php?id=1370 http://www.irrlicht3d.org/pivot/entry.php?id=1370
In short, after 5 years, the game makes more money through ads when it is free, in contrast to selling the game directly.
- RyanZAG 13y agoWhile it might be better for you to just make it free, it's obviously worse for the market as a whole. The people you're complaining about on the app stores have the exact same excuses - they tried to sell it, few people bought it, so they just made it free. Now everyone expects it to be free. So their next app and your next app now need to be free, too. It's actually worse than that - it looks like your primary customers would be game developers (you're selling editors for 3D apps, javascript webgl, audio libraries, etc). This means that you are directly competing in your customers' market with a free product that you are supporting from the money your customers are giving you. You're de-valuing their market while using proceeds from them to de-value it further. Woops!
- irrlichthn 13y agoWell, it's a 2D game (my products are usually for 3D), but you have a point there. I was primarily writing about the app stores, and it is a web game, but you are basically right. Never though about that.
- chaz 13y agoThe amount of money you make from the ads is irrelevant to the consumer. They still see the price as $0.
- bsaul 13y ago"In short, after 5 years, the game makes more money through ads when it is free, in contrast to selling the game directly." I suppose that's the secret hope of anybody making an app free, or very low cost. They suppose it's going to be better for everyone in the end, including them.