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No, you can't get OpenGL 4.x on Linux. You can't even get GL 3.3 -- geometry shader support is in it infancy. A quick look at mesa3d-dev or phoronix will show y
by figglesonrails 13y ago
No, you can't get OpenGL 4.x on Linux. You can't even get GL 3.3 -- geometry shader support is in it infancy. A quick look at mesa3d-dev or phoronix will show you that.
- dman 13y agoYou are incorrect. Nvidia had 4.3 running on linux the day 4.3 was announced. AMD followed a month or so later after the announcement.
- figglesonrails 13y agoI think you're missing the implicit "open source" in this statement. The OP mentioned "recompile Mesa" and getting buggy 4.x support. No open source driver supports 4.x yet. I'm aware that proprietary drivers are far ahead, see my other posts.
- magicalist 13y agoThe "implicit" open source in that statement is more than a little important to state explicitly. You're correct (AFAIK) about open driver support, but many many people use Linux, support free software, but are willing to install the nvidia or amd drivers for the performance benefits they bring so they can get work done. Especially if you're willing to cave and just use a Mac, I think the comparison to nvidia's closed drivers is a fine one.
- figglesonrails 13y agoI don't mean this in a bad way, but if someone says "recompile Mesa", I take it for granted that the understood context is "open source drivers". I didn't mean to confuse anyone.
- dman 13y agoDoes OSX have open source drivers? How is this an apples to apples comparision?