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Maybe I'm crazy but the artice, which was obviously meant to rebut the criticism of PSD, really ended up confirming every piece of criticism. The only real cou
by TomOfTTB 18y ago
Maybe I'm crazy but the artice, which was obviously meant to rebut the criticism of PSD, really ended up confirming every piece of criticism.
The only real counterpoint was backwards compatibility and to be honest I don't think that's really valid. With a computer savvy group like Photoshop users I suspect you could introduce a format that addresses all the criticism with minimal disruption.
- Femur 18y ago>Maybe I'm crazy... You are not crazy. I drew the same conclusion you did. There was no discernible refutation.
- ben_straub 18y agoIf I were to say "Ruby is a terrible language to write a first-person shooter in!", you would naturally say, "Of course. That's not really its sweet spot." Then I could say > There was no discernible refutation.
- ed 18y ago>With a computer savvy group like Photoshop users I suspect you could introduce a format that addresses all the criticism with minimal disruption. You've clearly never worked with the bottom 80% of the talent pool :) Many professional designers come from a print background which, by its nature, is not very technically demanding.
- jerf 18y agoIt's a rebuttal to "A sane format would pick one.". This is an explanation of why PSD is not insane. The primary point is that the use cases and expected users are not what our ranting developer might have liked. It also rebuts the idea that Adobe makes people "sign[] in blood" for specs. On both counts, whether you consider it adequate is up to you. Personally, I've been involved in enough stuff that the format makes some sense to me (reverse compatibility in a binary format means you make crazy choices by any other standard), but I'm somewhat unconvinced by the second one. If all it takes to get the specs is a fax, you might as well at least turn that into an email, or just put them up on the web... but that's just my opinion.