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In the games world, C++ is still ubiquitous as it is one of the few places where bleeding edge performance is a competitive advantage. In my case, I want to wri
by banachtarski 13y ago
In the games world, C++ is still ubiquitous as it is one of the few places where bleeding edge performance is a competitive advantage. In my case, I want to write my own game engine :). I've been using other engines for years and have plenty of experience in other languages (Haskell, Ruby, Python, Lisp, Erlang, etc). Although I have a lot of C++ experience, I feel like the idioms sometimes allude me.
- eliasmacpherson 13y agoI guess the most sensible thing to do is then ape the style of whatever libraries you intend on using the most!