4 ms·
No. That's not true. That's true as of today with the new change. Before, that's absolutely not. This just goes to prove that most of the ignorant internet rag
by drivebyacct2 13y ago
No. That's not true. That's true as of today with the new change. Before, that's absolutely not.
This just goes to prove that most of the ignorant internet rage was from people that didn't bother understanding just how much MS was really giving us with the previous setup.
You can't "phone home" with optical media, it's not serializable.
- bornhuetter 13y agoI'm saying that's the way it should work. Give the user a disc and an activation code. Activation code becomes tied to the account until traded. Problem solved.
- drivebyacct2 13y ago> Activation code becomes tied to the account until traded. So, like: I should be able to just directly say "Give my Halo 5 license to bornhuetter" and then my disc stops working because my console doesn't have a license and yours can then download the digital copy or put the disc in and have it "unlocked" with the license. I think that could work, still would require an online connection for any NEW games though, which I think MS is trying to avoid rather specifically (the blowback from overseas guys playing consoles, etc)
- bornhuetter 13y ago> Unless you're implying that... my disc stops working because my console doesn't have a license That's exactly what I'm saying. The console has to phone home every time the game is installed or de-activated. The requirement to phone home every day, or for additional payment is completely unnecessary from a technical standpoint.
- contextfree 13y agoLet's say you install the game on two consoles. You put console 1 offline, then go online with console 2 and de-activate the license (by reselling, giving, etc. the game). How does console 1 know that the license has been de-activated?