4 ms·
Microsoft thought they had a dominant market position and tried to stretch a little. They miscalculated. Sony were concerned they were heading towards irreleva
by mtkd 13y ago
Microsoft thought they had a dominant market position and tried to stretch a little. They miscalculated.
Sony were concerned they were heading towards irrelevance - they upped their game to win share back.
I'd say it was a perfectly efficient market - and then I remember we're talking about kids being able to swap games like I did in the 80s as if it's a revolution ... the boomers heading these companies right now should be ashamed of what they've created.
- r00fus 13y agoThe problem isn't that it's boomers heading these companies. It's that they're 1%'s who have either lost or never had the pressures that their customers are feeling. Maybe Microsoft thought Sony would just follow their lead since there wasn't a DRM scheme that Sony didn't like or try (before).
- untog 13y agoDid you read the link? Your post sounds like every other one discussing MS's strategy without taking into account anything the linked page said. I'm not saying it's true or that it'll succeed, but it doesn't describe MS trying to "stretch" at all.
- mtkd 13y ago"The whole point of the DRM switch from disc based to cloud based is to kill disc swapping ... bringing discs to friends house, trade-ins" Makes me sad that execs actually sat round a table listed those as objectives.
- orf 13y agoUnless you wanted single player modes only those have been dead for a while, on both XBox and PS3. Ever heard of online codes?
- cbhl 13y agoYes. It would be 10x better to play the game at a friends house without needing to bring the discs in your backpack, which is what this enables.
- cortesoft 13y agoAnd then wait 30 mins while you download the game
- eropple 13y agoLonger, in most of the United States.
- WalterSear 13y agoMore like a day and a half.