4 ms·
I switched to OS X four months ago, and while I think it's a great step forward from Windows, it isn't quite the same as a comprehensive tiling manager. I've us
by abossy 17y ago
I switched to OS X four months ago, and while I think it's a great step forward from Windows, it isn't quite the same as a comprehensive tiling manager. I've used xmonad, and it's a dream -- I just haven't made sufficient time to put up the headache of installing it.
Taking two windows, tiling them side-by-side and maximizing them should be effortless. It shouldn't take a fancy hardware set up nor an expensive investment, and it shouldn't be hassle to install. There's no reason UI widgets I don't need should consume precious real estate when I don't need them.
I develop on a 13" MacBook, btw.
- silentbicycle 17y agoI keep a copy of the dwm source (with a few relatively inconsequential patches) in the same git repository as my home directory. It's much less trouble to set up, once you get it configured. (I don't really care for Haskell, though.)