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Unity is a game engine that uses Mono as its scripting languages. You can recompile on the fly (you frequently play the game in-IDE during development). All p
by matthew-wegner 18y ago
Unity is a game engine that uses Mono as its scripting languages. You can recompile on the fly (you frequently play the game in-IDE during development). All public variables are exposed to its inspector and survive this recompilation.
It's a great engine in general: http://unity3d.com http://unity3d.com
- aaronblohowiak 18y agoMono is not a scripting language. The Unity Scripting language is similar to ECMAscript, but is not standard and does not have comprehensive documentation. It is true that you can interact with the mono / .net 2.0 system libraries. ... and you have about a 1/3 chance of it crashing if you are using the recompile on the fly as you edit.. command p, alt+tab, save, alt+tab, command p...