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Yes, but what about the SDK costs? I believe special development hardware was required for PS3 development which had/has a cost of around $10k. If Sony is offer
by mkhattab 13y ago
Yes, but what about the SDK costs? I believe special development hardware was required for PS3 development which had/has a cost of around $10k. If Sony is offering similar pricing for the PS4 SDK then what's the point of indie publishing?
- kanja 13y agoDoesn't the PS4 support unity?
- beefsack 13y agoI think you mean Unity supporting PS4, and apparently it's coming: http://blogs.unity3d.com/2013/03/21/unity-coming-to-sony-consoles-this-year/ http://blogs.unity3d.com/2013/03/21/unity-coming-to-sony-con...
- wmf 13y agoIIRC Sony gives free SDKs to indie stars. The full process is: 1. Develop/release indie game on Windows. 2. Sell a lot of copies (relatively speaking). 3. Sony gives you free SDK. 4. Release indie game on PS3/4. 5. For your second game (e.g. Transistor, The Witness) you can develop for PS4 in parallel with Windows because you already have the SDK.
- ekianjo 13y agoThat's hardly a good way to bring innovation to your system. Sounds like "Me too, Me too!".
- eropple 13y agoThat's not the PSVita process. I have a hunch this'll be a lot closer to the Vita process than that.
- workbench 13y agoCan you enlighten us to the Vita process? I've dabbled with iOS games but found it a tad boring as I love games with proper controls so the possibilities of this excite me.
- eropple 13y agoIt's rather similar to mobile development: http://www.pocketgamer.biz/r/PG.Biz/PlayStation+Vita/news.asp?c=50745 http://www.pocketgamer.biz/r/PG.Biz/PlayStation+Vita/news.as... I haven't personally done it (though I'm considering trying it for a small-ish project) so I can't speak to how many hassles there are.