2 ms·
the problem with xonotic and other arena fps is that they lack the killerfeature that would not only lure in a new generation of players, but also shake on the
by tekmate 13y ago
the problem with xonotic and other arena fps is that they lack the killerfeature that would not only lure in a new generation of players, but also shake on the throne of quake3/quakelive, which is arguably the perfect arena fps to date (and yet humps along at under 300k players itself)
what i see is that new players will get crushed for months before they reach their first milestones and become somewhat formidable players in these games.
compare that to the new and popular fps games where you can just jump in, spray some bullets and get some nice looking plates pop up on the screen.
i don't know if there's still room for the unforgiving nature of arena fps aside from hypercompetitive people
- beaumartinez 13y ago"Modern" FPSs (COD, Battlefield, etc) have one killer feature, at least on consoles, RE skill-balancing—intelligent matchmaking. With a large enough volume of players, players get matched by skill—meaning fewere "noobs" getting owned and an overall more balanced match. I noticed Xonotic has player stats on the homepage—I wonder if those could be used for this.