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I liked it! It lives on in MaxScript, the extension language for 3D Studio Max, written by John Wainwright, one of the architects of ScriptX. Here's something
by SimHacker 13y ago
I liked it! It lives on in MaxScript, the extension language for 3D Studio Max, written by John Wainwright, one of the architects of ScriptX.
Here's something I wrote about MaxScript:
Automating The Sims Character Animation Pipeline with MaxScript
http://www.donhopkins.com/drupal/node/30 http://www.donhopkins.com/drupal/node/30