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I must've missed the charging part. Right now, I've implemented maybe 10% of the features I want to add. I'll be adding licensing soon, but given that most peo
by _chendo_ 13y ago
I must've missed the charging part.
Right now, I've implemented maybe 10% of the features I want to add. I'll be adding licensing soon, but given that most people probably wouldn't pay for features that's not there, I'm probably going to start at $12, then bump it whenever I ship a major feature. Early adopters will end up saving a bit.
The licensing will be cheaper when it's in beta too.
- malandrew 13y ago$12? Totally worth it. Might I suggest checking out the Van Westerndorp approach to pricing a product intelligently to make you the most revenue? http://en.wikipedia.org/wiki/Van_Westendorp's_Price_Sensitivity_Meter http://en.wikipedia.org/wiki/Van_Westendorp's_Price_Sensitiv...