3 ms·
In fairness, the "gems" system isn't unique to this game. I've seen it in quite a few others, especially in the Tower Defense genre. Where it gets particularly
by jonnathanson 13y ago
In fairness, the "gems" system isn't unique to this game. I've seen it in quite a few others, especially in the Tower Defense genre.
Where it gets particularly annoying is in games with difficulty curves I can only assume were designed to require more resources than the player is allotted naturally, thus forcing him to buy gems and trade them for upgrades. It's not literal payment-gating of advancement, but it is de facto payment-gating of advancement.