3 ms·
This opinion is pretty behind the times. Like, two or three years behind the times. Just a few examples of games that make the majority of their funds from vir
by quaunaut 13y ago
This opinion is pretty behind the times. Like, two or three years behind the times.
Just a few examples of games that make the majority of their funds from virtual goods:
League of Legends(the most played game worldwide right now)
DotA 2/Team Fortress 2
Maple Story
Planetside 2
It's actually generating a huge amount of cash. WoW just wasn't ever set up for it, and still to this day sells around a total of 15-20 virtual goods products IN TOTAL. Most services that rely on it for revenue have that many at release, let alone years down the road and long into maturity.
- thisisnotatest 13y agoIndie game Kingdom of Loathing is entirely supported by optional item purchases (a new unique, powerful, funny item every month).