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We experimented at work with them and yes it "worked". Thousands downloaded the app in India, China and Egypt, drove us to #2 in our category, then 2 days later
by coldcode 13y ago
We experimented at work with them and yes it "worked". Thousands downloaded the app in India, China and Egypt, drove us to #2 in our category, then 2 days later back to the basement again. Not worth it. I hope Apple kills these folks.
- panabee 13y agoyou experimented with appgratis, trademob, or who? curious to know who didn't work for you. if you don't mind sharing, was it a game, or what kind of app was it? thanks!
- coldcode 13y agoNot a game, travel, and it was the site shown, fiksu. A $10,000 experiment.
- gtufano 13y agoI experimented with AppyFridays in April on Mac App Store (free for a weekend) and the app got spot n.1 in its category in US, Italy, France, etc and made it definitely in the first 10 worldwide (Music category app, got ~10K downloads per day), bouncing back (slowly) to the normal (5$) price made the downloads return to the "a few per day" it was before (may be slightly more). On the plus side, the promo was free (i.e.: no additional money to be part of it) and they had no requests for revenue sharing or the like. Just a data point, I think that the app in itself plays a role... gaming and iOS are probably a better market for this kind of promo. (and, yes, app discovery is a serious problem).