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Well, I'd have had a hard time building an empire off copy/paste game development, spammy-to-fraudulent marketing schemes, encouraged social pressure/spam, an '
by roc 13y ago
Well, I'd have had a hard time building an empire off copy/paste game development, spammy-to-fraudulent marketing schemes, encouraged social pressure/spam, an 'arcade' currency, and a pretty shameless twisting of game designs to really squeeze profit from that situation.
So I'm pretty sure the stress I'd personally feel isn't worth talking about.
Which is why I not-so-subtly reframed the assertion in terms of the person who is in that situation.