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For mouse based interfaces it is awkward. For touch based interfaces it is about as awkward as a mouse/touchpad. Ever used the iPhone simulator with Xcode? That
by geon 13y ago
For mouse based interfaces it is awkward. For touch based interfaces it is about as awkward as a mouse/touchpad. Ever used the iPhone simulator with Xcode? That's how it feels.
Perhaps an interface designed from the beginning around a stylus would work well. I never used the original Palm PDAs, but maybe they did it right?
Thinking about what is unique about a stylus, I can see a few low hanging ideas:
* A stylus is great for tiny, precise movements but awkward for larger motions. Use the stylus only for small, precise motions? Like circling a word to highlight it or striking through one to erase it.
* Distinguish between stylus and fingers, so you can scroll with a finger and edit with a stylus?