3 ms·
I never say we fail...it's been an awesome journey. For a couple of guys in Costa Rica, this are things that nobody else had ever done. Building that game was t
by darkslave 13y ago
I never say we fail...it's been an awesome journey. For a couple of guys in Costa Rica, this are things that nobody else had ever done. Building that game was the best thing I did, period.
http://www.dreamitventures.com/portfolio_companies/sabor-studio/ http://www.dreamitventures.com/portfolio_companies/sabor-stu...
http://techcrunch.com/2011/11/08/pota-toss/ http://techcrunch.com/2011/11/08/pota-toss/
http://www.kickstarter.com/projects/293831888/pota-toss-amazing-indie-ios-game-with-gps-based-le http://www.kickstarter.com/projects/293831888/pota-toss-amaz...
https://www.parse.com/customers/case_study/potatoss https://www.parse.com/customers/case_study/potatoss
http://thenextweb.com/la/2012/08/22/pota-toss-launches-beta-bring-location-awareness-mobile-gaming/ http://thenextweb.com/la/2012/08/22/pota-toss-launches-beta-...
- andrewljohnson 13y agoIt seems like a great accomplishment, and I respect that. But if your takeaway was that it's too hard to compete with the cheaters, I'm not sure that was the right lesson to learn. Maybe I just don't understand that dark depths of the game market.