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QA does not have a lot to do during most of the production so they should not be employees. If your job is to play the game what are you going to do while ther
by pandaman 13y ago
QA does not have a lot to do during most of the production so they should not be employees. If your job is to play the game what are you going to do while there is no game to play?
- stirno 13y agoThere is a lot more to QA than just execution. On any normal team I'd expect them to spend considerable time creating a test plan and start figuring out the ways to test specific things, well before the game is in a playable state.
- pandaman 13y agoDo you expect the planning to take more hours than actual testing? In a typical title I have seen there are about 20-50 contract testers working for few months. With 2 year development cycle they need to spend 5-10 times more time on planning to justify employing them full time. For reference the entire game art and tech planning takes about 100 times less resources (dozen people over 1-4 months).