3 ms·
This isn't an issue for Lua, because so much effort has gone into making it extremely portable. Regardless, a port to C++ would be possible, though I'd (without
by yoklov 13y ago
This isn't an issue for Lua, because so much effort has gone into making it extremely portable. Regardless, a port to C++ would be possible, though I'd (without thinking about it much) guess it would take a performance hit due to the increased code size from to the EH tables causing icache misses.