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It's also the case on iOS. You can't screen cap the inbuilt movie player output. Nor can you programatically grab the bitmap layer contents of the movie.
by supercoder 13y ago
It's also the case on iOS. You can't screen cap the inbuilt movie player output. Nor can you programatically grab the bitmap layer contents of the movie.
- Macha 13y agoYou could back when I had an iPod Touch 2G, unless the limitation only applies to iTunes DRMed videos and not your own videos you put on there.
- Cthulhu_ 13y agocjbprime's explanation (https://news.ycombinator.com/item?id=5792745 https://news.ycombinator.com/item?id=5792745) could apply to that one as well; did the iPod Touch 2G have a dedicated GPU chip yet, or was video rendering done on the CPU?
- supercoder 13y agoEverything on iOS is sent as a texture and displayed via the GPU. This has been happening since iOS 1 / First iPhone. Macha is actually reporting the opposite, it worked fine. So if it wasnt doing it on a particular version of iOS it was probably just that they were doing the extra work to hide it then.