4 ms·
Unfortunately pre-rendering and real-time rendering are worlds apart. Pixar probably didn't need to do a voxel -> triangle transformation to their data set if
by Guvante 13y ago
Unfortunately pre-rendering and real-time rendering are worlds apart.
Pixar probably didn't need to do a voxel -> triangle transformation to their data set if they were using voxels, but any real-time renderer does.